It's got to be the gnomes!
Over the past few months, I've seen Ironforge become more and more dangerous to the many people that visit it regularly.
The first thing I noticed many months ago was the big dwarf made ditch that runs through the entrance area. There are no rails to keep people from being pushed into it! This is a serious safety hazard that the dwarves should address! I nearly broke a leg the first time I fell into it. And I've seen gnomes nearly fall through the holes in the latticework at the bottom of that ditch. There are very few things in Azeroth funnier than a gnome crying out, "Help me! I've fallen and I can't get up!" So, I guess there is a silver lining to this cloud, but still. Ever notice how Stormwind is full of children but there aren't any in Ironforge? I think it's because they've fallen through the grill work and perished in the lava!
The second thing I've noticed is some sort of time disruption that seems localized near the entrance to Ironforge. It seems to have gotten worse in the recent weeks. This disruption makes it seem like time has completely frozen and then moments (sometimes very many moments) later, time will seem to have fast forwarded and whatever action I was doing will have progressed so that I am caught up with the time I was frozen. This added to the lack of rails around that ditch has added to a chorus of gnomes crying out on a regular basis!
I don't have a solution to this one, but I do have a suspicion as to the cause. I think it's the gnomes! I think they are back in Tinker Town doing Elune knows what and this is the result. I mean, they accidentally irradiated (whatever that means, I'm just using the word the gnomes themselves have repeated to me) their own city! I heard the Arch Druid wept tears of joy when he learned the dwarf king took in the refugee gnomes. He was sure the gnomes would ask him next for a home and I'm sure in the best interest of Teldrassil, he was happy not to have to turn them down!
Now, I'm not saying they did it on purpose. I just think this is what happens when you allow gnomes that are too curious for their own good to go dabbling in both the magic of mages and the magic of warlocks. Did no one learn a lesson from the Blood Elves? (Don't get me started on the humans, either, but at least they haven't had people drowning in the canals.) I know we did! And you never hear stories of people drowning in the pools of water in Darnassus or accidentally walking off the edge of Teldrassil due to one of these disruptions!
I have tried to ask the dwarf king to do something about this, but the senator that stands next to him always shoos me away. He's so rude!
So, I ask you all, my fellow alliance members, please lend your help in an attempt to fix at least one, if not both problems!
I petition first that the dwarven engineers and architects develop some sort of railing system to keep the unwary from falling into the pit in Ironforge.
I also petition the dwarf king to please investigate this time disruption and do something to reverse it.
I mean, really, think of the gnomes!
*I initially posted this over at the World of Warcraft Community Site forums under my night elf druid but I figured I'd share it here, too. I admit it's only funny (and marginally at that) if you actually play WoW, but it was fun to write.
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